This package uses S3 classes to help clarify expectations for function arguments and return values.

Details

cpath_pal_luv

A function that:

  • takes a vector numeric argument x, each value expected to be between 0 and 1

  • returns a matrix with a row for each value of x, and three columns: l, u, v

Philosophically, this acts just like a continuous-palette function, except that LUV values are returned instead of hex-codes.

cpath_rescaler

A function that:

  • takes a numerical input x (vector, each value between 0 and 1)

  • returns a rescaled numerical vector (call it y), each member between 0 and 1

There shall be a monotonic relationship between x and y.

cpath_surface_hl

A function that:

  • takes a numeric input lum (vector, each value between 0 and 100)

  • returns values for hue (degrees)

pth_mat

A numeric matrix with:

  • three columns, corresponding to luminance, blue-yellow, green-red.

  • one row for each color.

  • an additional class to identify the color space.

  • subsetting will not drop dimensions.

Associated classes:

  • pth_cielab uses CIELAB space.

  • pth_cieluv uses CIELUV space.

  • pth_cam02ucs uses CAM02-UCS space.

  • pth_cam16ucs uses CAM16-UCS space.

  • pth_jzazbz100 uses Jzabaz space, scaled to 100.

pth_hex

character, each with six-digit lower-case hex-code

pth_palette

A function that, for each numeric input (0 <= x <= 1), returns a color in a given color space.

Associated classes:

  • pth_palette_hex built using hex codes.

  • pth_palette_path built using a path in the color space.

pth_hue_surface

A function that:

  • takes a numeric input lum (vector, each value between 0 and 100)

  • returns values for hue (degrees)

-pth_chroma_trajectory

A function that:

  • takes a numeric input x (vector, each value between 0 and 1)

  • returns matrix with as many rows as values for x, columns for luminance, chroma