Create luminance-hue surface
pth_new_surface(colors, route = c("short", "long"), n_step = 30, ...)
# S3 method for default
pth_new_surface(colors, route = c("short", "long"), n_step = 30, ...)
# S3 method for character
pth_new_surface(
colors,
route = c("short", "long"),
n_step = 30,
transformer = pth_to_cieluv,
...
)
# S3 method for pth_mat
pth_new_surface(colors, route = c("short", "long"), n_step = 30, ...)character hex-codes, or matrix with object with
S3 class pth_mat. Must have one or two elements.
character, indicates which direction to take around the
circle; must be either "short" (default), or "long".
(double coerced to) integer number of steps to take along
luminance domain to calculate maximum chroma.
other args, not used
function used to transform to a color space.
Used if colors are hex-codes.
Onject with S3 class pth_new_surface.